RssA1: Tutorial Lounge [Learn Step bu step]

sâmbătă, 31 martie 2012

Tutorial Lounge [Learn Step bu step]

Tutorial Lounge [Learn Step bu step]

Link to Tutorial Lounge

Invaluable Tutorials To Know More About 3D Max

Posted: 30 Mar 2012 09:33 AM PDT


Invaluable Tutorials To Know More About 3D Max

Autodesk 3ds Max, formerly 3D Studio Max, is 3D computer graphics software for making 3D animations, models, and images. It has modeling capabilities, a flexible plugin architecture and can be used on the Microsoft Windows platform. In this post we have "Invaluable Tutorials To Know More About 3D Max" ultimate collection to learn more as dimensional designs. You will find expert and beginner level 3DS Max tutorials around for all stages covering modeling, materials, lighting and animation in 3DSMax.

We listed below some of 3d max tutorials to become composed of several practices that you may necessity to use in creating 3D graphics with the support of other software alike Adobe Photoshop, Zbrush and special plugin to enhance the results of your 3d designs, hopefully we're successful to give you more tricky tutorials.

 

3D model buttons max studio tutorial in 3d max

Here I will show you how to make a 3d-model buttons max studio tutorial in 3d max.

3D model buttons max studio tutorial in 3d max

Computer case object in 3D max part 1

First crate a box and convert to editable poly. Then select lines like on picture and press connect button.

Computer case object in 3D max part 1

Radiosity

This tutorial will teach a few tricks to simulate radiosity. That means that this isn’t REAL radiosity it’s just a way of faking it.

Radiosity

3DS Max 3D Model Dice Studio Tutorial

I have used following techniques in this 3ds max tutorial.

3DS Max 3D Model Dice Studio Tutorial

Create A Flickering Light Bulb in 3ds Max Using Parameter Wiring

In this tutorial by Chandan Kumar, you'll learn how to create a flickering light bulb in 3D Studio Max. Chandan will explain how this effect can be achieved using the power of parameter wiring. The benefit to this is that we will not only be able to control the light's intensity,

Create A Flickering Light Bulb in 3ds Max Using Parameter Wiring

TF2 Sentry Gun UVMapping In 3D Studio Max, Part 4

In this tutorial authored by Chris Tate, you will learn how to model, uvmap and texture a high poly version of the level one Sentry Gun from Team Fortress 2, using a combination of blueprints, images and video reference. This tutorial is aimed at intermediate to advanced artists, but any artist, regardless of skill level should easily be able to follow along.

TF2 Sentry Gun UVMapping In 3D Studio Max, Part 4

Glass

To make a good glass you must know about a few things. Not only the material is important, but also geometry of your object and lighting.

Glass

Rendering A 3D Stereoscopic Image With 3D Studio Max 2012

So in this tutorial Arnab Bhadra will teach you how to create your own 3D stereoscopic renders using 3D Studio Max 2012, and the free script "Render 3D" created by Andrew Dour. This is a great project for anyone interested in truly bringing their work into the 3rd dimension!

Rendering A 3D Stereoscopic Image With 3D Studio Max 2012

Modern Lighting Video tutorials

This week we have TWO fresh tutorials for you! I will show you how to model the Phrena lamp by Artecnica and a modern glass and metal wall lamp by Artemida lighting.

Modern Lighting Video tutorials

How to model a USB Memory Stick with 3ds Max

this tutorial we will learn how to create a USB Memory Stick with 3ds Max and Vray. We will learn not just how to model the memory stick but we will also create some basic materials and studio render. At bottom of tutorial you will find link to download sample of this tutorial in .max, .3ds, .obj formats.

How to model a USB Memory Stick with 3ds Max

Advanced Edge Control and Texture Mapping in Blender

There is no precise way to control the auto-generated edges in Blender, thus reducing the edge generation feature's efficiency. You may, however, create and control your own edges, using multiple materials, and advanced UV mapping techniques. In this tutorial we will thoroughly explore this technique.

Advanced Edge Control and Texture Mapping in Blender

Ballistic Shield: Texturing, Lighting & Rendering with 3ds Max, Photoshop and xNormal

In the third and final part of the Ballistic Shield tutorial. We'll use the free program xNormal to bake out an ambient occlusion map, before moving into Photoshop to start working on our Diffuse, Bump, Opacity and Specular maps.

Ballistic Shield: Texturing, Lighting & Rendering with 3ds Max, Photoshop and xNormal

Mp3 Player – Materials, Lights and Rendering Tutorial

Finally, this is the last part for our Mp3 Player Tutorial. Part 4. In the first 3d Modeling tutorial we’ve created the Mp3 Player, in the second 3d modeling tutorial we’ve created the Earphone, in the third 3d modeling tutorial we’ve arranged the scene. It’s now time to learn how to create materials, lights and how to change the 3d rendering settings. Let’s move on.

Mp3 Player - Materials, Lights and Rendering Tutorial

How to model an Iphone 4 with 3ds Max

In this tutorial i will show you how to create an Iphone 4 in 3ds Max and VRay. We will cover both parts, modeling and rendering. If you follow this tutorial well you should achieve an image like the one above. At bottom of tutorial you will find link to download sample of this tutorial in .max, .3ds, .obj formats.

How to model an Iphone 4 with 3ds Max

Quick Tip: Wheel Rotation In 3d Studio Max Using Parameter Wiring

In this Quick Tip author Chandan Kumar will show us how to set up a wheel rotation in 3d Studio Max using parameter wiring. The advantage to this is that we can achieve a fully automated wheel rotation by simply moving the control object (in this case the cart's handle), and the wheels will rotate correctly without the need for any manual keyframing or input.

Quick Tip: Wheel Rotation In 3d Studio Max Using Parameter Wiring

Creating a Wooden Barrel

Creating a Wooden Barrel

Creating Bicycle Model in 3DS MAX

This tutorial will show you how to use editable poly to create a bicycle. You will learn how to use editable poly and simple shapes like cylinder and box to create assets for the 3d mesh. I will also show how to manipulate turbo smooth modifier in your advantage.

Creating Bicycle Model in 3DS MAX

Making of Quad Bike

This will be a brief explanation about making of the quad bike, I like quads but you won't exactly see me riding one (too scary for me anyway it was needed for a small project for a presentation of a quad and motorcycles racing track, it needed to be animated as well.

Making of Quad Bike

'Mini Semi Truck' Modeling – Day 10

Today we finally come to the 10th and final modeling part of the Mini Semi Truck tutorial series (high five!) In the final day, we'll complete the truck by modeling the detailed rims and tires. Once we have a single tire complete, we'll clone it and make some modifications to create a second less detailed rim for the truck's duel tire setup.

'Mini Semi Truck' Modeling – Day 10

Create A Realistic Candle & Flame In 3D Studio Max

In this tutorial, regular author Chandan Kumar will show you how to create a realistic candle and flame in 3d Studio Max. The candle's flame will be made entirely in 3dsmax using built-in tools, rather then expensive third-party plugins! Let's take a look!

Create A Realistic Candle & Flame In 3D Studio Max

How to Create a Toon Shaded Effect in Blender

In this beginner/ intermediate level tutorial, we are going to take a look at creating a simple toon shaded render for our characters in blender. Among the topics that will be covered are: basic lighting, creating and adjusting the toon materials, rendering, and composite nodes.

How to Create a Toon Shaded Effect in Blender

Vertix Paint in Procedural Materials

So, what we are going to do? We are going to make some procedural materials and, what is important, tell them where they should be located on our object with vertex paint. In fact, we will paint on specific locations on object, where we want to have specific type of procedural.

Vertix Paint in Procedural Materials

Furniture Modeling – 3dsmax

In this tutorial I’ll cover some tips and techniques when modeling an organic, upholstered piece of furniture.

Furniture Modeling - 3dsmax

Create a Realistic Looking Nokia 5800 in 3ds Max – Day 1

In this multi-part, hard surface modeling, texturing, and rendering tutorial, you will learn how to quickly create a realistic looking Nokia 5800.

Create a Realistic Looking Nokia 5800 in 3ds Max – Day 1

Neoclassic Livingroom Lightning and rendering Maxwell

In this tutorial well investigate the render and lightning adjustment for neo-classical room design. At first place, activate the maxwell render and then set the materials in the material editor as maxwell materials.

Neoclassic Livingroom Lightning and rendering Maxwell

Procedural Snow In 3D Studio Max

In this tutorial, author Cristian Pop will show us how to use ParticleFlow to cover our scenes with snow, procedurally. Using a simple ParticleFlow setup, we'll be able to create impressive snow scenes, in a short time. Let's take a look!

Procedural Snow In 3D Studio Max

3DS-Max Tutorial: How To Model and Texture a Boeing 727 Airline

In this tutorial I will show you how to model and texture a Boeing 727 aircraft from start to finish. Everything is explained in detail with screenshots for every step.

3DS-Max Tutorial: How To Model and Texture a Boeing 727 Airline

Japanese 3d Zen Stones

In this tutorial we are going to create a serene japanese style 3d image in 3ds Max. We're going to model a shiny dark pebble stones and create a balanced pile out of them. This is a simple tutorial where emphasis is on the lighting and materials. I am using 3ds Max 2011 but several older versions should work as well.

Japanese 3d Zen Stones

Texturing a car wheel and other rounded objects in 3ds max

Modeling round objects is usually not too hard, but when it comes to efficient texturing, most people can spend hours on something that should take but a few minutes. For this tutorial I won't go into where to find all settings and menus, as I expect you to have rudimentary knowledge of where to find things. This is just purely about process.

Texturing a car wheel and other rounded objects in 3ds max

Re-Topologize a Game-Ready Alien Head in Blender

This tutorial introduces you to the basics of retopo in Blender, including how to use the extrude feature, the paint tool, and some of the quirks of retopo in general. Retopologizing a model.

Re-Topologize a Game-Ready Alien Head in Blender

Niciun comentariu:

Trimiteți un comentariu